Wednesday, March 13, 2013
Life Happens
Sorry I have basically seemed like I "abandoned" this blog, I haven't just been uber busy with Life stuff. I still hope I can squeeze out some time to make my "Story Writing Basics" posts to help people write stories and the like.
Monday, December 6, 2010
Review Corner - Mother 3 (Earthbound 2)
The Mother series has been something of a cult following in the US. The sole entry released there was "Earthbound" for the SNES. The entire 3 entries were created by Shigesato Itoi, and each game loosely ties into one another.
The other 2 games in the series were so demanded that fans translated the original Mother for the NES and the Japan only Mother 3. (You can go here for more Mother 3 info and translation - http://mother3.fobby.net/ )
Mother 3 is reported to be the final entry in the series, and still maintains the stylized humor and fun that the series makes for using typical RPG tropes, and also making fun of them at the same time.
The other 2 games in the series were so demanded that fans translated the original Mother for the NES and the Japan only Mother 3. (You can go here for more Mother 3 info and translation - http://mother3.fobby.net/ )
Mother 3 is reported to be the final entry in the series, and still maintains the stylized humor and fun that the series makes for using typical RPG tropes, and also making fun of them at the same time.
Parts of the Story - Introduction
Been a while since I have posted anything here. I apologize to any of my viewers. Life happens, things get busy and I occasionally lose track of a few projects and/or things I have to work on.
But I am going to try and update this regularly again, and I will start off with a series of how stories are put together and the variety of elements involved in the story itself.
For now I want to introduce the story, but first we should split the story down into segments that I will focus and elaborate one when I can find the time to get the articles up (I will try for a weekly/bi-weekly post, but I am not sure).
But I am going to try and update this regularly again, and I will start off with a series of how stories are put together and the variety of elements involved in the story itself.
For now I want to introduce the story, but first we should split the story down into segments that I will focus and elaborate one when I can find the time to get the articles up (I will try for a weekly/bi-weekly post, but I am not sure).
Monday, August 9, 2010
Enjoyment
Today I began to ponder a little bit why writing (or being creative in general) is so appealing and satisfying to me. I came up with something and I want to share it cause I think it applies to everyone for different reasons, but it is a sense of enjoyment all the same:
I think we enjoy creative endeavours because they are always a challenge. They utilize mathematics, reason, emotions, sensations, visualizations, among so much else. Beyond that, it is a blank slate. There is a gratification in conjuring something to life from the ethereal vapors.
I think writing for me is exhilarating because I do not know what will happen or where the characters might go. Each word to each page is opening a new world, and having new adventures, and meeting the people in that world, and exploring it with them.
I think we enjoy creative endeavours because they are always a challenge. They utilize mathematics, reason, emotions, sensations, visualizations, among so much else. Beyond that, it is a blank slate. There is a gratification in conjuring something to life from the ethereal vapors.
I think writing for me is exhilarating because I do not know what will happen or where the characters might go. Each word to each page is opening a new world, and having new adventures, and meeting the people in that world, and exploring it with them.
Saturday, July 17, 2010
The Depth of Art: Heart and Soul
I usually would refrain from posting this primarily because it's not about reviews or whatnot, but I think it's on subject, so it fits.
I'm going to discuss my opinion about artwork. Before I continue, whenever I say "artwork", I mean all forms. Not just pictures, but videos, music, models, costumes, clay, poetry, stories etc etc. whatever medium that is utilized creatively.
With that: we all have our specific likes and dislikes about artwork in general, I like to look a little deeper into the concept of the artwork. Some artwork I have looked at however, reveals a deeper sensation. I usually refer to this as artwork having a "heart and soul".
I'm going to discuss my opinion about artwork. Before I continue, whenever I say "artwork", I mean all forms. Not just pictures, but videos, music, models, costumes, clay, poetry, stories etc etc. whatever medium that is utilized creatively.
With that: we all have our specific likes and dislikes about artwork in general, I like to look a little deeper into the concept of the artwork. Some artwork I have looked at however, reveals a deeper sensation. I usually refer to this as artwork having a "heart and soul".
Friday, July 2, 2010
Words of Wisdom
Today's Words of Wisdom come from me:
"One should not berate themselves for what still has to be done, but congratulate themselves on what they have accomplished."
"One should not berate themselves for what still has to be done, but congratulate themselves on what they have accomplished."
Friday, June 18, 2010
Words of Wisdom
Today's Words of Wisdom come from Charlaine Harris of the "True Blood" series. Taken from the most recent Writer's Digest Magazine:
"Should an author write in a genre because it's booming?
"I think it's a mistake," Harris says, "You have to really love what you're writing about to write a really good book, and I think if you just arbitrarily say, 'Well, zombies are really hot, I'm gonna write a zombie book,' that its just not gonna turn out as well as if you just suddenly thought, Oh my God! I've got a great zombie idea."
Another aspect she stresses in the article is fun.
"Should an author write in a genre because it's booming?
"I think it's a mistake," Harris says, "You have to really love what you're writing about to write a really good book, and I think if you just arbitrarily say, 'Well, zombies are really hot, I'm gonna write a zombie book,' that its just not gonna turn out as well as if you just suddenly thought, Oh my God! I've got a great zombie idea."
Another aspect she stresses in the article is fun.
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